Assassin’s Creed III: Liberations
Developer: Ubisoft Montreal
Genre: Action Game
Release Date: January 15, 2014
Game Size: 1.48 GB
System Requirements: Intel Core i3 2105 @ 3.1 GHz or AMD Phenom 2 X4 955 @ 3.2GHz, 2GB RAM, Windows Vista SP2, Windows 7 SP1, Windows 8 / 8.1 / 10, Nvidia GeForce 8800GT or AMD Radeon HD4870 (512MB VRAM & Shader Model 4.0), 4 GB Hard Disk Space
Assassin’s Creed III: Liberation retains the “franchise’s trademark open world and gameplay”, while making use of the PlayStation Vita’s touchscreen and rear touch pad, cameras, and gyroscope. These include Chain Kill combat, and the ability to pickpocket people. By linking the game to Assassin’s Creed III, the player receives an in-game version of Connor’s tomahawk, an exclusive character skin, a multiplayer character and a complete upgrade of all ammunition pouches. The game uses the same engine that runs Assassin’s Creed III, allowing for the same gameplay experience as a console release. Aveline also has her own new set of animations as well as have the ability to dual-wield weapons, such as the new blowpipe as well as the familiar swords, knives, pistols and hidden blade.
The multiplayer, exclusive to the original Vita version, consists of players tapping nodes on a map, using characters (represented with static portraits) to capture bases and collect supplies, among other things. This differs from the series usual competitive multiplayer which had players assassinating each other for sport.
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