Max Payne 2: The Fall of Max Payne
Developer: Remedy Entertainment
Publisher: Rockstar Games
Genre: Action Game
Release Date: 14 October 2003
Game Size: 1.15 GB
System Requirements: 1Ghz Pentium III/Athlon or 1.2Ghz Celeron/Duron processor, Windows 98/XP/Vista/7/8, 512 Mb of RAM, 32MB AGP graphics card with hardware transform & lighting support, 1.5 GB free disk space
Max Payne 2 is a third-person shooter, in which the player assumes the role of Max Payne for most of the game, but plays as Mona Sax in several levels. Initially, the player’s only weapon is a 9mm pistol. As they progress, players access other weapons including handguns, shotguns, submachine guns, assault rifles, long-range rifles, and hand-thrown weapons. To move the game along, the player is told what the next objective is through Max’s internal monologue, in which Max iterates what his next steps should be. When first played, the game only offers one difficulty level that is adjusted on the fly if the game is too difficult for the player. For example, if the player’s character dies too many times, the enemies’ artificial intelligence is made less effective, while more health in the form of painkillers is made available. After completing the game once, other difficulty levels are unlocked.
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